package digimon.organism.instructions;

/**
 * 
 * @author danielm
 * 
 * Set of instructions
 * NOP 			- do nothing
 * SEND_MSG		- send a message to the neighborhoods, to indicate that has energy in this direction
 *
 */
public class InstructionSet {
	// Number of instructions of this type
	public static final int TOTAL = 2;
	public static final int NOP = 1;
	public static final int SEND_MSG = 2;

}
